The 3D work of Chihiro from Spirited Away is done . All modeled and textured. I am not totally happy with the face, but it will do for this one. I had to adjust the modelling after applying the face diffuse. I just learned how to do a better face modelling for 2D looking characters. I am now going to the next step of transferring the model to Paperkura software.
The face in Illustrator:
Diffuse in Photoshop (Using flat colors like in the original movie):
Model in 3DS Max:
Low poly mesh adapted for building a papercraft out of it.