Monday, 24 June 2013

Spirited away papercraft ( work in progress 2 )

The 3D work of Chihiro from Spirited Away is done . All modeled and textured. I am not totally happy with the face, but it will do for this one. I had to adjust the modelling after applying the face diffuse. I just learned how to do a better face modelling for 2D looking characters. I am now going to the next step of transferring the model to Paperkura software.

The face in Illustrator:


Diffuse in Photoshop (Using flat colors like in the original movie):


Model in 3DS Max:

Low poly mesh adapted for building a papercraft out of it.








Wednesday, 5 June 2013

Life model

Some life model drawings done during my classes of nude models drawing.










The sound of music painting

This painting is a fan art of the classic movie "The sound of music". Special comission for a client.

The a digital speed painting I made:


Step by step of the painting:







The final piece:


Wednesday, 29 May 2013

Final Fantasy IX - Zidane papercraft

Zidane is the main character of Final Fantasy IX video game, by Square Enix. I choose to built the original one instead of the one from Dissidia.

I think I'm going to make all FFIX characters. Until now, I have Vivi, Zidane and Quina(not yet uploaded). Right now, I'm building Eiko.

Here, you can see where I found the template: Zidane template download

A preview of the work in progress:


The end result papercraft.
model turn around:




Rabite papercraft from Secret of Mana

The rabite is a creature you encounter in the " of Mana " (aka Seiken Densetsu) game series. 

This is an update from the rabite papercraft I was making. It now has a face.:)




Wednesday, 22 May 2013

Cube video game - concept art ambiance and colors


I work on a game prototype this year. It was a final project. We wanted to make a puzzle-plateformer game with a paper-lowpoly graphic style.

Cube website: http://cube-2013.tumblr.com/

 Some of the 2D ambiance concepts I made:







Cube video game - concept art

I work on a game prototype this year. It was a final project. We wanted to make a puzzle-plateformer game with a paper-lowpoly graphic style.

Cube website: http://cube-2013.tumblr.com/

 Some of the 2D concepts I made:






Wednesday, 15 May 2013

High rocks

Design environment final project. We were to create a imaginary environment. I made an illustration showing an inhabited region. I opted for a pastel palette for this drawing.

Final picture:


 Step by step:


Robinson Crusoe hut

For this project, we had to make an alternative of Robinson Crusoe hut. We decided to make as a very big animal skull. I made it with Feegrita.

some preliminary sketches I made:




Some work in progress of the final illustration:




Background environement

Background environment exercises made in my courses.

Exercises Arid desert

Apocalypse paintover

reference for paintover


Cyberpunk paintover

reference for paintover

Tuesday, 14 May 2013

Up dialogue 3D animation

Our final animation project was to animate a 3D character using a dialogue. I choose a dalogue from the Pixar animated movie, Up.

Video here


Lip sync exercise

3d lip sync aimation exercise.

The dialogues are from The silence of the lambs.


Video here


Welcome to my personal blog. You can see my work by surfing in the portfolio section.