Friday, 20 December 2013

Cartoonish character update - rig and skin

This time, I tried my first custom rig.




Monday, 25 November 2013

Moon story - boy turn around

Based on my old animatic: http://kattyyew.blogspot.ca/2012/06/crescent-moon-animatic.html

Some changes from the animatic: make the dog cuter, innocent
                                                  put a moon fragment instead of the hook

I wanted to make it into a short film, but recently, I've decided that it will be a point-and-click with animated sequences. It will be in 3D...That's what I'm studying in, right now.


Here is the main character design:

cheerful colors, work best on a dark blue background (galaxy) , uncommon clothes



Saturday, 28 September 2013

Cartoonish character

The mesh of a character I am making for practice. I actually really want to learn how to do a custom rig, so I made a character. It is also to have a nice simple character to animate. I just don't fell like animating the free 3dsMax provided on the internet. There isn't any I want to animate. I would be glad to share the finish product when it will be done.





Saturday, 24 August 2013

Paint Warrior ID

Last bit of drawing before starting school. My old ID picture doesn't please me anymore, so I voted for a change. I tried to found an idea for a new profile picture without being me drawing on a drawing table. So, I am going to war with my paint brush.


Thursday, 22 August 2013

Can you guess my favorite characters?

I always wanted to do this. My first meme. It was pretty fun. I also tried different drawing styles.

Thursday, 15 August 2013

Doodle Monster

Hi,

I recently had the urge to draw. It's a shame that I don't draw much in 3D. I miss it, a lot. But I need to practice my 3D much more now...

This is my first time trying that kind of doodles. I wanted something to get my creativity flowing. It is also some inspirations I can sometime look at to get new ideas, as it doesn't represent anything.

Ok, I wanted to draw for fun, so what is better than doodling. You don't thing too much and it's relaxing.

The result: hum, shapes, more shapes, what about petals, leaves, a monster?, root, pattern, leaves, seaweeds, water? and a bit more details...well, nothing is matching, but I had a lot of fun. Very inspiring too.



Monday, 24 June 2013

Spirited away papercraft ( work in progress 2 )

The 3D work of Chihiro from Spirited Away is done . All modeled and textured. I am not totally happy with the face, but it will do for this one. I had to adjust the modelling after applying the face diffuse. I just learned how to do a better face modelling for 2D looking characters. I am now going to the next step of transferring the model to Paperkura software.

The face in Illustrator:


Diffuse in Photoshop (Using flat colors like in the original movie):


Model in 3DS Max:

Low poly mesh adapted for building a papercraft out of it.








Wednesday, 5 June 2013

Life model

Some life model drawings done during my classes of nude models drawing.










The sound of music painting

This painting is a fan art of the classic movie "The sound of music". Special comission for a client.

The a digital speed painting I made:


Step by step of the painting:







The final piece:


Wednesday, 29 May 2013

Final Fantasy IX - Zidane papercraft

Zidane is the main character of Final Fantasy IX video game, by Square Enix. I choose to built the original one instead of the one from Dissidia.

I think I'm going to make all FFIX characters. Until now, I have Vivi, Zidane and Quina(not yet uploaded). Right now, I'm building Eiko.

Here, you can see where I found the template: Zidane template download

A preview of the work in progress:


The end result papercraft.
model turn around:




Rabite papercraft from Secret of Mana

The rabite is a creature you encounter in the " of Mana " (aka Seiken Densetsu) game series. 

This is an update from the rabite papercraft I was making. It now has a face.:)




Wednesday, 22 May 2013

Cube video game - concept art ambiance and colors


I work on a game prototype this year. It was a final project. We wanted to make a puzzle-plateformer game with a paper-lowpoly graphic style.

Cube website: http://cube-2013.tumblr.com/

 Some of the 2D ambiance concepts I made:







Cube video game - concept art

I work on a game prototype this year. It was a final project. We wanted to make a puzzle-plateformer game with a paper-lowpoly graphic style.

Cube website: http://cube-2013.tumblr.com/

 Some of the 2D concepts I made:






Wednesday, 15 May 2013

High rocks

Design environment final project. We were to create a imaginary environment. I made an illustration showing an inhabited region. I opted for a pastel palette for this drawing.

Final picture:


 Step by step:


Welcome to my personal blog. You can see my work by surfing in the portfolio section.